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Changelog includes changes since the last stable update, from 41.69 to 41.71: HOTFIX 24th of May: - Added maxInstancesPerEmitter property to sound scripts. This is used by "M16Shoot" to fade out the oldest instances when starting a new one. - Updated soundbanks to include to more tracks for the n.


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This article is about Project Zomboid's features that are confirmed and in development. For planned features, see planned features. Development roadmap towards full release as of January 2022.


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Community Project Zomboid Changelog (21 posts) (21 posts) (21 posts) Pages: 1 2 This is my favourite topic ggzx12 New User ggzx12 Registered: Mar 2014 From France Posted December 01, 2018 high rated Changelog for Patch 40.30 / GOG-24814 (Windows) / (Mac) / (Linux) (added 31 October 2018) - Part III:


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41.71 compiled changelist. Includes changes from builds 41.69 to 41.71 from the unstable branch.


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July 7, 2022 41.72 Unstable Today we are releasing version 41.72 to the Unstable beta. If you need directions to this, then here's a handy gif! As always with the Unstable beta - be aware that some mods might break.


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E.g Less zombies means the server is consuming less resources (cpu, ram) of your computer and since in mp you can have multiple place loaded it can become more difficult for the pc to run smoothly. 6. DrothReloaded. • 2 yr. ago.


Project Zomboid on Steam

2.9K Share 100K views 10 months ago #projectzomboid #news In this video we take a look at everything new in the upcoming 41.72 Update for Project Zomboid. This upcoming update will contain a.


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41.73 compiled changelist, also including 41.72 from the unstable branch Due to character limitations, the full changelog can be found on our forums and in the pastebin below: NEW - Added the MapRemotePlayerVisibility server option for Multiplayer. 1 = Remote players aren't visible on the in-game map 2 = Remote players in the same faction or sharing a safehouse are visible 3 = Remote players.


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In the old code you needed to reach up to 30 days counted in hours without drinking to remove the trait. Now is a little bit different. You you need to reach a value of 44640 to remove the trait or -44640 to obtain it. Remember that now the code now runs based on minutes instead of hours, so 44640 means 31 days.


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Project Zomboid - 41.78 Released - Steam News. Login Store Community Support. Change language. Get the Steam Mobile App. View desktop website. STORE COMMUNITY About SUPPORT.


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Build 42 is an upcoming update for Project Zomboid focusing on expanding "crafting and balance". The update is being worked on in conjunction with the first stage of NPCs ( build 43 ).


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Main Changelog Notes: - Fixed Terminator sadness reduction not working properly. - Made Unwavering Trait description more specific on what it does. - Scrounger is auto-disabled if Scavenging Skill mod is present (they do literally same thing) - Added Prowess: Guns sandbox option to not consume ammo. - Fixed Scrounger (Credit: Ryougi Shiki)


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PZwiki Update Project — Project Zomboid has received its largest update ever. We need your help to get the wiki updated to build 41!Want to get started? See the community portal or join the discussion on the official Discord (pzwiki_editing). We appreciate any level of contribution. Build 41 From PZwiki Jump to navigation Jump to search Language:


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September 1, 2022 Broadened HorizonZ Okay, so here's a run down on our current basic plans for finalizing Build 41, and then beyond. NEXT We've left Linux server operators hanging out to dry a bit over the last two weeks and feel awful about it - especially ones with larger/busier servers.


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Does anyone know where I can see the changelog for the last couple of versions?


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Patch notes and announcement threads for PZ builds. Please keep the threads in this section on-topic. Anything that doesn't relate to the build in the thread title doesn't belong there.